using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Net;
using SolarWinds.Logic;
using SolarWinds.Networking;
using SolarWinds.Widgets;

namespace SolarWinds.Screens
{
    /// <summary>
    /// The pause menu comes up over the top of the game,
    /// giving the player options to resume or quit.
    /// </summary>
    class PauseMenuScreen : Screen
    {
        public PauseMenuScreen(Game game) : base(game)
        {
        }
    }
}